0.11.0, also known as the Crimson Eye update, is a major update released on 28 October 2024.[1][note 1] It features the Halloween 2024 event, optimizations, and bug fixes.
Additions[]
- Halloween
- Added the Halloween 2024 event
- Added an Event Board to the Warehouse featuring leaflets for current in-game events and challenges
- Each Event and Challenge has a unique leaflet for progress tracking
- You can open a leaflet by interacting with it, revealing information and corresponding rewards
- The event board is located between the truck and Interior door of the Warehouse
- Several assets and decor have been moved to surround the event board
- The previous game's photo corkboard has been relocated to the parked Warehouse truck
- New Challenges have been added:
- Ranger Challenge
- Sunny Meadows Survival
- Each Event and Challenge has a unique leaflet for progress tracking
- General
- Added Latin American Spanish language support
- Point Hope now has a unique key in the Truck
- You can now invite and join friends using your Steam friends list
- Your Unity ID is now displayed on the main menu board. Please provide this with any game support ticket you submit
- If you block a player, you will now be muted for them (in addition to them being muted to you)
- The EULA now supports all languages
Changes[]
- Upgraded Physics
- The player and door systems have been overhauled to fix all physics-related issues:
- Doors will no longer push players into walls or out of locations
- Doors can no longer be pulled off of their hinges
- Players with low fps will no longer fall through the floor on Point Hope
- Players can no longer be pushed through walls or objects
- General
- All aspects of the game have been heavily optimised, resulting in higher performance and more consistent frame rates
- The handwritten font (Journal / Main menu) has been replaced to improve localisation support across all languages
- You can no longer access the badge selection menu or change your character model while in the debriefing screen
- The ghost orbs section of Training will now be completed more consistently
Fixes[]
- Many localisation, UI and font issues have been fixed throughout the game, in all languages
- Sticky notes in training will now display the correct key bindings when using a controller and will be disabled in VR
- Ghosts will no longer be able to hear players using push to talk after you stop talking using global chat
- Players will no longer float when loading into the warehouse
- The Main Menu UI will no longer break and overlap if you click the join button too many times, or when leaving the difficulty settings
- Red strings on the investigation board will now turn on and off correctly when taking/removing photos
- ID Cards will now reset when resetting your save file
- You will no longer pick up the ouija board if you ask the sanity question with a gamepad and text voice recognition
- You will no longer get stuck in the Monkey Paw text menu when using a gamepad
- New badges will now appear as options on your ID card as soon as you earn them
- Badges on the ID card will now be completely reset if you have a badge that isn't synced with your cloud save
- Your ID card will now reset if you reset your save file
- Ghosts can now enter and exit Sunny Meadows 'experiment room 3'
- Ghosts will no longer get stuck on top of several objects in Sunny Meadows
- The Ridgeview utility light will no longer stop rendering if you close the door
- Gamepad icons for navigating main menu board will no longer disappear when swapping between menus
- The gamepad cursor speed will now correct adjust to higher resolution monitors
- VR and gamepad users can now scroll on the debriefing screen to see all information
- You can no longer lose equipment inside the wall above the stairs in Ridgeview
- When multiple players die at the same time, the contract will now end, and you will be able to exit the debriefing screen
- The contract will now load correctly if someone disconnects while loading
- Custom difficulty will now properly unlock at level 50 instead of level 1
- The voice recognition UI will no longer show multiple phrases for each question in some languages
- Weekly difficulty "Primitive" no longer tries to spawn more salt than what is possible
- UI will no longer overlap if spamming the join button or when leaving the difficulty settings
- When the host leaves, objects physics will now correctly reset for the new host
- The ghost animations during events will now be the correct speed
- Fixed several microphone issues on Steam Deck
Known Issues[]
- Some locations have lighting and reflection issues, specifically with rooms being too bright
- After dropping the voodoo doll, the movement will be incorrect
- Some trees will flash with Eye Adaption enabled on low-end hardware
- The first two pages of the VR Journal have missing text
- Tripod I will follow you when dropped on consoles
- Rain and Snow effects can't be seen on consoles
References[]
Notes[]
- ↑ Official Kinetic Games Partners were given early access keys on 27 October 2024.