The 0.28.6.5 update was released on 14 May 2021.[1] This update changes several hunt mechanics and other features, and fixes bugs.
Changes[]
Equipment[]
- Main article: Equipment
- Now cause a 5 second delay in between each hunt attempt after it gets used by the ghost
- Removed Garage and Basement keys as they served no purpose
Gameplay[]
- Non-VR area light will now light up the equipment in your hand which will allow you to see what you are holding in the dark
Hunts[]
- Main article: Hunt
- Ghosts no longer move during the grace period at the start of the hunt
- Hunt grace period has been decreased from 8 seconds to 5 seconds
- All ghosts except Revenants now accelerate if they see a player and decelerate after not finding the player
- Ghosts now have a chance to slightly open both closet doors at the same time during a hunt
- Ghosts now have a 50% chance to remember where it last saw a player during the last hunt and will search that area in the next hunt
- Ghosts will now throw open a closet or locker if they know a player is inside or a player is talking inside
- Furniture now blocks line of sight between players and the ghost
Maps[]
- Increased the size of player icons on the truck map
- Optimisations to significantly improve load times and fps
- Minor lighting changes to help with performance
- The Garage room has been slightly changed to prevent some exploits
General[]
- Multiplayer related UI buttons (join, create etc.) on the main menu can no longer be clicked when still connecting to the server or a new region
- Removed the footstep haptic effect with bHaptics
Bug Fixes[]
From issues introduced before 0.28.6.5[]
- Fixed a bug where an Oni wouldn't throw objects faster than other ghosts including Poltergeists.
- Fixed an issue where the amount of hunts stat would reset if the host disconnected.
- Fixed an issue where you could hear the ghost footsteps from far away.
- Fixed a bug where some rooms wouldn't start cold on Professional.
- Fixed an issue where you could complete the EMF objective during a hunt.
- Fixed a bug where the farm house outside foliage/ vegetation were being fully lit when any part of them were lit.
- Improved how the equipment, keys and bone get spawned in to help prevent disconnects and crashes at the start of the game.
- Fixed a bug where the equipment wouldn't spawn in if the host disconnected when loading.
- LIV VR: Fixed a bug where the LIV spectator view could not see other players.
- Fixed a bug where the game wouldn't end if all players glitched out of the truck when it was closing.
- Fixed a bug where the ghost would keep chasing you after you used a smudge stick during a hunt if you broke line of sight.
- Fixed a bug where the CCTV monitor would freeze if you placed a head mounted camera back on the holder while it was shown on the monitor.
- Fixed a bug where the selected contract would get desynced if the host left and re-joined the lobby.
- Fixed an issue where VR players doors would desync when the ghost or other players would grab the door they were grabbing.
- Fixed a bug where you would sometimes not die when wearing a head mounted camera.
- Fixed a bug where the ghost could see you through some closed lockers and closets.
- Fixed a bug where Banshees wouldn't set a new target player after they killed their target.
- Fixed several safe spots across all maps.
- Fixed a bug where the ghost would think non hosts were in a different room if they stood against a wall while holding something.
- Fixed a bug where door positions would sometimes desync in multiplayer if they got opened or closed too quickly.
- Fixed a bug where VR players couldn't grab and take control of doors held by other players.