Phasmophobia Wiki
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The 0.6.1.2 update is a minor update to the game released on 13 April 2022.[1] This update makes adjustments to several maps andd fixes bugs.

Changes[]

Evidences and ghost traces[]

Fingerprints
  • One of the light switch patterns changed to avoid confusion with Obake fingerprint
Dirty Water
  • Texture changed to be more obvious

Gameplay[]

Map adjustments[]

Edgefield Street House
  • Basement door flipped
  • Site map rotated to be consistent with other maps
Willow Street House
  • Basement stairwell door and bathroom door flipped
  • All doors changed to same material
  • Kitchen layout slightly redesigned

VR[]

  • Crouch button on VIVE now 'up' on trackpad
    • To prevent issue where the player would have to turn to crouch
  • Teleport beam visual and blink fade improved

Bug fixes[]

  • Potential fix for light leaks in Tanglewood
  • Potential fix for Ridgeview FPS drops
  • Fixed a bug where the Music Box would spawn floating in the air if a hiding spot was hidden in Grafton
  • Fixed a bug where the truck monitors’ font had missing characters in some languages
  • Fixed a bug where hiding spots weren't always being blocked correctly
  • Fixed a bug where the new Obake light switch fingerprint was still hard to see
  • Fixed a bug where the basement lights in Tanglewood would reflect in the dining room patio doors
  • Fixed Tanglewood basement door safe spot
  • Fixed the Bleasdale attic safe spot behind the chest
  • Fixed a bug where a door in Willow that was opening through the wall slightly
  • Fixed a bug where the Flashlight emission would be on when the light was turned off
  • Fixed a bug where you couldn’t see PC players after they revived
  • Fixed a bug where the Ridgeview Boy's Bedroom window didn't have any collision
  • Fixed a bug where the player colours of the sanity bars and map icons weren't consistent
  • VR:
    • Fixed a bug where you would start outside the truck if you weren’t in the centre of your play space
    • Fixed a bug where you had to grab objects twice in multiplayer if you were not the last person to grab the object
    • Fixed a bug where teleport stamina was not working as intended
    • Fixed a bug where you didn’t have infinite sprint in teleport mode
    • Fixed a bug where you could grab doors when you were dead

References[]

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