The 0.6.1.2 update is a minor update to the game released on 13 April 2022.[1] This update makes adjustments to several maps andd fixes bugs.
Changes[]
Evidences and ghost traces[]
- One of the light switch patterns changed to avoid confusion with Obake fingerprint
- Texture changed to be more obvious
Gameplay[]
Map adjustments[]
- Basement door flipped
- Site map rotated to be consistent with other maps
- Basement stairwell door and bathroom door flipped
- All doors changed to same material
- Kitchen layout slightly redesigned
VR[]
- Crouch button on VIVE now 'up' on trackpad
- To prevent issue where the player would have to turn to crouch
- Teleport beam visual and blink fade improved
Bug fixes[]
- Potential fix for light leaks in Tanglewood
- Potential fix for Ridgeview FPS drops
- Fixed a bug where the Music Box would spawn floating in the air if a hiding spot was hidden in Grafton
- Fixed a bug where the truck monitors’ font had missing characters in some languages
- Fixed a bug where hiding spots weren't always being blocked correctly
- Fixed a bug where the new Obake light switch fingerprint was still hard to see
- Fixed a bug where the basement lights in Tanglewood would reflect in the dining room patio doors
- Fixed Tanglewood basement door safe spot
- Fixed the Bleasdale attic safe spot behind the chest
- Fixed a bug where a door in Willow that was opening through the wall slightly
- Fixed a bug where the Flashlight emission would be on when the light was turned off
- Fixed a bug where you couldn’t see PC players after they revived
- Fixed a bug where the Ridgeview Boy's Bedroom window didn't have any collision
- Fixed a bug where the player colours of the sanity bars and map icons weren't consistent
- VR:
- Fixed a bug where you would start outside the truck if you weren’t in the centre of your play space
- Fixed a bug where you had to grab objects twice in multiplayer if you were not the last person to grab the object
- Fixed a bug where teleport stamina was not working as intended
- Fixed a bug where you didn’t have infinite sprint in teleport mode
- Fixed a bug where you could grab doors when you were dead