0.8.1.0 is a minor content update released on 27 February 2023.[1] The update includes new difficulties and a further rework to custom difficulties, a new "Challenge Mode", a new Monkey Paw cursed possession, and an improved equipment store interface.
Additions[]
Difficulty[]
- New "Insanity" difficulty (differences from Nightmare listed):
- Ghost will hide two types of evidence
- No cursed possession
- Ghost room changes more often
- Long hunt duration and kill increase duration
- Sanity pills restore much less sanity
- 75% starting sanity
- 6x multiplier
- Maximum reward multiplier possible is now ~15x
- Reduced the reward multiplier addition for several options
- Adjusted Apocalypse Challenge multiplier requirements:
- Bronze: 6x+
- Silver: 10x+
- Gold: 15x
- Added rules to reduce rewards when certain combinations of options are turned on
- Will show a yellow warning icon beside the option
- 'Evidence given' option set to 2 or 3 will now soft cap the multiplier
- Removed 6s 'Grace Period' option
- Removed 'Sprint Duration' and 'Sprint Recharge' options, now defaults to 3s sprint/5s cooldown
- Changed 'Sprint' options to On/Off/Infinite
- New "rotational difficulty": Challenge Mode
- 26 difficulty modes, each available twice a year
- Completing the challenge 3 times on a specified map provides rewards
- Free equipment; no equipment loss
- Playable in solo or multiplayer
Equipment[]
- Grants the player wishes
- Wishes can be found in Sunny Meadows
- Wishes do not have to be found for the player to use them
- Exact mechanics will be revealed 2 weeks after release
- Wishes can be found in Sunny Meadows
- New visuals, audials, and textures
- “The Tower” card will now additionally double all ghost activity for 20s
Other[]
- New riddle event consisting of runes in lobby
- Improved UV visuals
- Improved weather particle lighting
- New visual and audial weather effects on all windows when raining
- Several foliage objects will now be affected by windy weather outside
- You will now receive an in-game message when a new game update is available to download
- Fuse Box sparks now bounce off objects instead of clipping through them
Changes[]
Equipment[]
- Increased hunt cooldown from 5 seconds to 25 seconds (20 for Demon)
- Favourite room will no longer be visible if used at 0% sanity
- Lighting a candle with no sanity will now extinguish it instantly
- Lighting the 5th candle with no sanity will cause an instant hunt
Gameplay[]
- Saying "goodbye" on the Ouija Board no longer counts toward challenges
- Renamed the High School bathrooms to make it clearer where they are
- The night vision camera effect will now adjust brightness when entering and exiting foggy areas
UI[]
- Shop and storage reformatted to act similar to an online shopping cart
- Items will be added with + icons, then player chooses to Buy, Sell, Add or Remove
- Clear list with trash icon
- New icon to show number of items added to lobby
- New auto-add button for loadouts
- Will auto-add whenever player has enough equipment, else equipment must be bought first
- New All items loadout
- Several icons have been improved
Other[]
- Reduced the range and resolution of several environmental lights slightly
- Will decrease the chance of shadows becoming overly pixelated when having lots of lights turned on in a location, and decreasing the chance of an object hitting the “maximum lights” limit (e.g. resulting in black floors or DOTS casting no light)
- Ghost Orbs can no longer go through walls into a different room
- Fog quality settings have been changed for better visual clarity across all settings
- Low – Downsampling at 2, no shadows
- Medium – No downsampling, no shadows
- High – No downsampling, receive shadows
- Removed blur effect
- Renamed Daily and Weekly Challenges to Daily and Weekly Tasks to avoid confusion with the new Challenge Mode difficulty
- Improved and fixed the visuals of light sources on the PC monitors in Prison
- Improved the visuals of the collectible cabinets in the warehouse lobby
- Failing to join a room with a password now gives a more descriptive error
Bug fixes[]
- Ghosts can no longer interact with windows on the floor below them, in both Farmhouse locations
- Voice recognition will now work for all players if other players loaded in slowly
- Removed several safe spots in Prison, Maple Lodge Campsite, and School
- Several shaders and materials will now render correctly
- The Voodoo Doll can no longer stop hunts
- Using the Voodoo Doll, Tarot Cards, Music Box and the Summoning Circle will now count towards the “use Cursed Possessions” task
- Items will no longer teleport in the SM Courtyard when thrown in specific spots
- Patched up some holes in the Sunny Meadows Courtyard floor
- Removed an invisible wall upstairs in Edgefield
- Improved Anisotropic textures for radiators, rugs, outside ground, SM flooring
- Ghosts can now kill you on the blue beds in house maps
- Ghosts can now detect active electronic equipment if they were grabbed when active
- Voice recognition will no longer work if you have the ‘text’ voice recognition option enabled
- The Apocalypse stickers will now show in Singleplayer instead of Multiplayer
- A book in the Sunny Meadows Courtyard is no longer only a shadow
- Removed several shadow rendering issues in Sunny Meadows and Tanglewood
- Thaye will now have the correct interaction rate before aging
- Window knocks now count as an interaction for stats
- Tasks featuring “Asylum” will now display “Sunny Meadows”
- You can no longer sprint or move while in the death room
- Setting a preset for a custom difficulty and changing a cursed possession, will no longer apply that change to the actual preset difficulty, instead of just the Custom game you are editing
- Standing in DOTS light will no longer stop sanity drain
- You can now see your hands on your monitor when in VR and smooth camera is enabled
- Ghost orbs can no longer be seen with a photo camera
- The ball in the upstairs Ridgeview closet will no longer glitch when the hiding spot is blocked
- Ghost orbs in the outside "rooms" in Camp Woodwind will no longer be very high above the ground
- Video cameras will now receive the ghost glitch effects
- The “Sky Light” will now turn on and off accurately with your settings
- Lighter flame is now being considered for the Onryo hunt ability when blown out
- An Onryo will now have a higher chance to blow out a flame, the more players that are dead, instead of a lower chance
- Hunts will now end if all players are outside
- The haunted mirror will now drain a minimum of 20 sanity per use instead of 27