Phasmophobia Wiki

The Equipment store, which can be used to buy Purchasable Equipment

Equipment in Phasmophobia is used to determine the type of ghosts inhabiting a location, or to achieve optional objectives. Players can purchase equipment using money they receive from successful investigations, but players are only able to bring a limited amount of each item when they go on an investigation.

When a player dies, they lose all equipment they added to the mission, excluding 1 of each starter equipment. Players who stay alive do not have to collect their equipment at the end of a contract to keep their equipment, it will be returned to them automatically.

There are 4 types of equipment:

Starter Equipment

Starter Equipment is available from the very beginning, and one of each of the following will always be included on an investigation, though additional copies may be purchased.

Equipment Max Limit Description
Spirit Box 2 Used to communicate with a Ghost through questions.
Ghost Writing Book 2 Used to obtain Ghost Writing from a Ghost.
EMF Reader 2 Can detect EMF presence in the area. Used to obtain EMF Level 5 Evidence.
UV Flashlight 2 Used to reveal fingerprints and footprints created by ghosts.
Flashlight 4 Provides a basic source of light.
Video Camera 6 Creates a video feed, which is relayed to the van's computer. Used to detect Ghost Orbs.
Photo Camera 3 Used to take photos of various ghost interactions for additional profit.
D.O.T.S. Projector 2 Creates a field of green lights when placed. Used to detect D.O.T.S Projector Evidence.

Optional Equipment

This equipment must be purchased in the game's equipment store and will not be given by default. Purchased equipment will be lost if a player dies during an investigation.

Equipment Max Limit Description
Candle 4 Used for optional objectives, and to provide light.
Crucifix 2 Prevents ghosts from hunting in a 3m radius (5m if the ghost is a Banshee)
Glow Stick 2 Functions identically to the UV Flashlight, albeit with a larger, spherical radius.
Head Mounted Camera 4 Can be equipped on a player's head. Will provide a video feed to the Computer.
Lighter 2 Used to light Candles and Smudge Sticks.
Motion Sensor 4 Provides light when a ghost or player passes it. A signal is also provided to the Van.
Parabolic Microphone 2 Used to listen to paranormal sounds in a large range.
Salt 2 Causes ghosts to leave footprints after interacting with a salt pile.
Sanity Pills 4 Restores the consumer's sanity by 40%.
Smudge Sticks 4 Used to prevent a ghost from hunting for a short period of time. Can also be used to slow down a hunt.
Sound Sensor 4 Detects near inaudible sounds in an area, and relays the data to the Van.
Strong Flashlight 4 A direct upgrade to the regular flashlight.
Thermometer 3 Displays the local temperature of a room. Can be used to detect Freezing Temperatures.
Tripod 5 Used as a mount for Video Cameras.

Van Equipment

Equipment located in the Van is stationary.

Equipment Description
Objective Board Displays all mandatory and optional Objectives.
Site Map Provides a detailed map of the case location.
Sanity Monitor Provides a real time summary of all players sanity levels.
Site Activity Monitor Displays Ghost activity any time a ghost performs an action. High levels indicate ghost events or Hunts.
Computer Used to view onsite cameras, including active video cameras.
Sound Monitor Connects to Sound Sensors placed onsite. If sound is detected, it will be displayed on the monitor.

Onsite Equipment

There are a few items found exclusively at the location, and cannot be directly purchased.

Equipment Description
Ouija Board Can be used to communicate with the ghost at the cost of Sanity. It has a 33% chance to spawn in a concealed location onsite.
Voodoo Doll Provides an additional photo reward for photographing it. Guaranteed spawns at the same location, but only on a few maps.
Bones Provides both a photo reward and a $10 bonus for picking it up. It is guaranteed to spawn onsite.

Table of Purchasable Equipment

Table of Equipment Costs
Equipment Cost Given Item? Max Per Investigation Cost To Max Item
D.O.T.S. Projector 65 Yes 2 65
EMF Reader 45 Yes 2 45
Flashlight 30 Yes 4 90
Photo Camera 40 Yes 3 80
Lighter 10 No 2 20
Candle 15 No 4 60
UV Light 35 Yes 2 35
Crucifix 30 No 2 60
Video Camera 50 Yes 6 250
Spirit Box 50 Yes 2 50
Salt 15 No 2 30
Smudge Sticks 15 No 4 60
Tripod 25 No 5 125
Strong Flashlight 50 No 4 200
Motion Sensor 100 No 4 400
Sound Sensor 80 No 4 320
Sanity Pills 45 No 4 180
Thermometer 30 No 3 90
Ghost Writing Book 40 Yes 2 40
Parabolic Microphone 50 No 2 100
Glowstick 20 No 2 40
Head Mounted Camera 60 No 4 240

To be able to bring the max of all of the Purchasable Equipment, players will need to spend $2,580.

Removed equipment

Infrared Light Sensor

The infrared light sensor detected movement from both Ghosts and Players and would illuminate the area with a bright light, much like the current Motion Sensor. It however would not provide feedback to the Van, nor count in the "Detect the Ghost with a Motion Sensor" objective. This item was removed in v.0.3.0.

Starter Equipment: D.O.T.S. ProjectorEMF ReaderFlashlightGhost Writing BookPhoto CameraSpirit BoxTripodUV FlashlightVideo Camera
Optional Equipment: CrucifixCandleHead Mounted CameraGlow StickLighterMotion SensorParabolic MicrophoneSalt ShakerSanity PillsSmudge SticksSound SensorStrong FlashlightThermometer