Players are assigned (optional) objectives during their investigations. Each contract has 4 objectives, one of which is always "Find the correct ghost type", and the other three are randomly chosen.
Objectives are displayed on the objective board and in the journal (except for "Find the correct ghost type"). The objectives provided are entirely optional, even ignored altogether (forfeiting experience and cash rewards from them), and can be done in any order. Some of them cannot be completed with only starter equipment.
List of objectives[]
Objective description | Condition for completion | Recommended strategy | Notes | Reward (both $ and XP) |
---|---|---|---|---|
Find the correct ghost type | The correct ghost type is selected in the journal at the end of the contract. | See Guides/Identifying ghosts |
|
100 (small map) 150 (medium map) 200 (large map) |
Capture a Photo of any successful reading on an EMF Reader | Capture a photo of the EMF Reader while it is at level 2 or higher. | After finding the ghost's general area, wait for it to interact with or throw an object, then check for an EMF reading on the object using the reader and capture a photo of the reader. |
|
25 |
Capture a photo of the ghost | A photo of the ghost is taken with a Photo Camera when it manifests during ghost events or hunts, or as a D.O.T.S. silhouette. | Take a photo of the ghost during a ghost event, which can be easily forced with the Monkey Paw, the Music Box, or the Summoning Circle. |
|
25 |
Capture a video of a Ghost | Record a video of the ghost with a Video Camera when it manifests during ghost events or hunts, or as a D.O.T.S. silhouette. This can be via a handheld camera or the video feed in the truck. The video should save to the journal for it to count. | Since any activity video-recorded will automatically be saved to the journal, doing this during a hunt is considerably easier compared to capturing a photo, though still risky. |
|
25 |
Capture 3 unique photos with a Photo Camera | Three photos with a Unique stamp are captured. | Take a photo of the bone, an EMF signal on the EMF Reader, and the cursed possession. | 25 | |
Capture 3 unique videos with a Video Camera | Three videos with a Unique stamp are captured. | Record a video of a salt pile being disturbed, a Motion Sensor being triggered, and a door being moved. | 25 | |
Capture 2 unique paranormal sounds with a Sound Recorder | Two paranormal sounds with a Unique stamp are captured. | 25 | ||
Detect a ghost's presence with a Motion Sensor | The ghost triggers a placed Motion Sensor. | Place motion sensors into doorways or hallways the ghost might roam through and in the ghost's favourite room or its general area. |
|
25 |
Prevent the ghost from hunting with a Crucifix | The ghost attempts a hunt within range of a crucifix. | Follow the ghost around (either by tracking its audio readings with a Parabolic Microphone or with Motion Sensors/salt) with a crucifix held in-hand. This is especially useful if the ghost roams a lot or is located in rooms where two crucifixes may not cover the entire area that it can wander within. |
|
25 |
Have a member of your team witness a Ghost event | A ghost event has been triggered. | Use cursed possessions such as Tarot Cards, the Music Box, the Summoning Circle or the Monkey Paw to force a ghost event to occur. Otherwise, lower the average sanity to increase the chance of ghost events naturally occuring, and use Incense to prevent the ghost from hunting and allow more time for a ghost event to occur. | 25 | |
Cleanse the area near the ghost using Incense | An Incense is lit near the ghost with an igniter or a firelight. | Light an Incense near the ghost during a ghost event or a hunt. |
|
30 |
Repel the Ghost with Incense while it's chasing someone | The ghost is stunned by Incense while having line-of-sight with at least one player.[note 1] | Wait at choke points like the end of a hallway/stairwell, wait for the ghost to approach, and light the Incense. |
|
30 |
Get the Ghost to blow out a Firelight | The ghost blows a Firelight. | Place multiple lit firelights in the ghost's favourite room or general area. |
|
30 |
Have a member of the team escape the Ghost during a Hunt | All players inside the location survive a hunt in which at least one player has been in line-of-sight with the ghost. | Wait at choke points like the end of a hallway/stairwell, wait for the ghost to approach, and light an Incense before reaching a hiding spot. |
|
25 |
Get an average sanity below 25% | The displayed average sanity reads 25% or below at least once. | Use various cursed possessions such as the Ouija Board or the Summoning Circle to lose sanity in a timely manner. | 25 | |
Detect a paranormal sound with a Parabolic Microphone | A paranormal sound (whispers, footsteps, Banshee's scream) is picked by a held parabolic microphone. | Stand a short distance outside the favourite room and point in its direction, or where the ghost is instead if you know its exact location (e.g. during a ghost event). | 25 |
Removed objectives[]
- Take a photo of Dirty Water: removed due to the very low probability of this specific event happening during a game.
- Get a temperature below 10°C with a Thermometer: removed due to the changes made to the temperature mechanic.
- Detect Ghost footsteps with a parabolic mic during a hunt: this objective was limited to some beta test versions.
- Get a Ghost to walk through Salt: this was removed due to changes made to the Wraith.
History[]
Early Access | |
---|---|
0.26.8.1 | Removed the Dirty Water and temperature objectives. |
0.27.4.2 | Added Get the Ghost to blow out a Candle, Have a member of your team escape the Ghost during a hunt, Repel the Ghost with a smudge stick while it's chasing someone, and Get an average sanity below 25%. |
0.7.0 | Added Detect a paranormal sound with a Parabolic Microphone. |
0.8.0 | Removed Get a Ghost to walk through Salt. |
0.12.0.1 | "Get a ghost to blow out a firelight" objective now only counts for player equipment (Firelight T1, T2, T3) |
0.13.0 | Added Capture 3 unique photos with a Photo Camera, Capture 3 unique videos with a Video Camera, Capture 2 unique paranormal sounds with a Sound Recorder, and Capture a video of the Ghost. |
See also[]
Notes[]
- ↑ Currently, this does not require line-of-sight; the ghost only needs to be travelling to where the player was last detected in the hunt. This might be a bug.