Users can change several options in-game.
Game[]
Option | Description | Default |
---|---|---|
Text | Sets the game language for most interfaces. Supported languages: English, Brazilian Portuguese, Spanish, Portuguese, German, French, Italian, Czech, Polish, Russian, Japanese, Korean, Turkish, Simplified Chinese, Traditional Chinese, Dutch, Greek, Norwegian, Romanian, Swedish, Ukranian, Bulgarian, Danish, Finnish, Hungarian, Arabic, Catalan |
English |
Voice | Sets the language for voice recognition. Supported languages:
|
English |
Voice Recognition Mode | Sets the voice recognition system being used. | Vosk |
Cross Play | On | |
Mouse Sensitivity | Changes the sensitivity of the mouse when looking around. | 1.0 |
Inverted X Axis | Inverts the horizontal axis of the mouse when looking around. | Off |
Inverted Y Axis | Inverts the vertical axis of the mouse when looking around. | Off |
Field Of View | Adjusts the amount of game area that is visible on-screen. | 70 |
Head Bob | Whether the player camera bobs up and down while moving. | On |
Sprint Mode | Enables the player to stay sprinting. | Hold |
Degrees | Sets the thermometer's temperature unit of measurement. | Celsius |
Default Cursor | Sets the default cursor's shape. | |
Default Cursor Opacity | Adjusts the visibility of the default cursor. | 100% |
Cursor Size | Adjusts the size of the cursor. | 100% |
Highlight Cursor | Sets the cursor's shape when highlighting objects. | |
Highlight Cursor Opacity | Adjusts the visibility of the highlight cursor. | 100% |
Cursor color | Sets the cursor's color. | |
Player 1 color | Sets the Player 1's color. | |
Player 2 color | Sets the Player 2's color. | |
Player 3 color | Sets the Player 3's color. | |
Player 4 color | Sets the Player 4's color. | |
Alternative Ports | Uses alternative ports which may resolve some connection issues. | Off |
Reset save file | Resets all in-game player data, including levels, money, equipment, statistics, collectables, and trophies, except one-off trophies (e.g. Easter event trophy). | N/A |
Game (VR)[]
Option | Description | Default |
---|---|---|
Seated Mode | Changes the player's height for better comfort. | On |
Left-Handed Mode | Swaps the left and right specific controls. | Off |
Locomotion | Sets the player's locomotion mode. | Smooth |
Turning Mode | Sets the turning mode for the player's view. | Smooth |
Turning Angle | Adjusts the angle at which the player turns when using the Snap Turning Mode. | 45 |
Turning Speed | Adjusts the speed at which the player turns when using the Smooth Turning Mode. | 10 |
Movement Direction | Whether a direction is defined by the controller's input or the player's view. | Controller |
Grab Type | Enables the player to stay grabbing an object. | Toggle |
Door Grab Type | Enables the player to stay grabbing a door. | Toggle |
Teleport Grab | Off | |
Belt Offset | Adjusts the position of the belt. | 0 |
Tool Location | Sets the location of the walkie-talkie and the journal. | Belt |
Height Calibration | Calibrates the player's height. | N/A |
Video[]
Option | Description | Default |
---|---|---|
Brightness | Sets the brightness and contrast of the UI and objects. | 100% |
Fullscreen Mode | Sets the game to fullscreen. Doesn't show in VR. |
Fullscreen |
VSync | Limits the game's framerate to the computer refresh rate. Doesn't show in VR. |
On |
Resolution | Sets the fullscreen game resolution and framerate. Doesn't show in VR. |
Depends on device capabilities |
Anti-Aliasing | Smoothens and eliminates jagged lines on the edges of objects, improving graphical quality at the expense of performance. | Off |
SMAA Quality | Sets the quality of the SMAA. Only shows when SMAA is selected for Anti-Aliasing. Doesn't show in VR. |
Low |
MSAA Quality | Sets the quality of the MSAA. Only shows when MSAA is selected for Anti-Aliasing. |
Off |
FidelityFX Super Resolution 1.0 | Renders the game at a lower resolution, then uses artificial intelligence to upscale it to a higher resolution, improving performance at the expense of quality. May not work for older graphics cards. | Off |
Override Sharpness | Increases sharpness when using FidelityFX. Only shows when FidelityFX is enabled. |
? |
Sharpness Amount | The amount of sharpness applied. Only shows when Override Sharpness is enabled. |
? |
Texture Resolution | Sets the quality of object textures. | Full |
Skylight | Whether the sun and moon casts light on objects. | On |
Fog Quality | Sets the quality of fog effects during foggy weather. | Medium |
Shadows | Whether shadow edges are sharp or graduated. | Soft |
Shadow Resolution | Sets the quality of shadows. | Medium |
Anisotropic | Sharperns the look of objects that are further away. | On |
Ambient Occlusion | Improves the realism of shadows and lighting. | On |
Bloom | Creates a strong glow effect around light sources. | Off |
Film Grain | Creates a grainy effect on the player's screen. Doesn't show in VR. |
On |
Chromatic Aberration | Creates a blue-red effect around edges of objects. Doesn't show in VR. |
On |
Eye Adaption | Simulates the eyes adjusting to light or dark areas over time. Doesn't show in VR. |
Off |
Screen Space Illumination | Simulates bounced lighting, making lighting and shadows look less dark. Doesn't show in VR. |
Off |
Audio[]
Option | Description | Default |
---|---|---|
Master Volume | Controls the volume of the entire game, including the player's microphone. | 100 |
Speaker Mode | Sets the method of audio output. Takes effect upon reloading the main menu or loading into a contract. | Stereo |
Microphone | Selects the microphone input for voice chat and voice recognition. | Depends on device settings |
Current Microphone Input | Shows the amount of sound that the game is currently detecting, before in-game filters are applied. | N/A |
Voice Input Mode | The method by which voice input is transmitted. | Push To Talk |
Controls[]
- Main article: Controls
Notes[]
- ↑ Danish is a supported Windows Voice Recognition language but it is not known whether Phasmophobia supports Danish (Windows).