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"Only certain ghosts will talk through a Spirit Box when asked a question with your voice. Make sure the lights are off."


The Spirit Box is a piece of Equipment, as well as a type of Evidence, that can be used to ask the Ghost questions to get more information. Only certain Ghosts will respond via the Spirit Box, which can be used as Evidence when identifying the Ghost.

How It Works

To get a Spirit Box response from the ghost, the following is required:

  • You must either be in the same room as the Ghost, or within 3 meters of it if not in the same room.
  • The lights in the room must be off (excluding lights emitted by items, such as Flashlights, UV lights/glow sticks, Candles, Motion Sensors, and D.O.T.S. Projectors). Lights in other rooms, including rooms or hallways that are directly adjacent, may be left on, and any doors between the rooms can stay open.
  • Shy ghosts will respond only if there is a single person in the room at the moment the question is asked.

The Spirit Box will work if thrown on the ground as long as it is left on and you are within range to ask questions and hear the responses. Ghosts may occasionally respond to Spirit Boxes placed on the ground without players directly trying to get a response with voice commands. While Ghosts can hear when you are talking no matter what, you must be using proximity chat for the Spirit Box to hear you.

If the Ghost has Spirit Box as a valid evidence, it has a 2/3 chance to respond any time a question is asked. This chance can be increased when you anger the Ghost by saying its name, but it is never guaranteed; if you are particularly-unlucky, the Ghost may simply decide to not respond, despite having the Spirit Box be one of its pieces of Evidence.

It is recommended that the Spirit Box be tested as soon as the Ghost Room has been found in order to minimize the risk of the Ghost starting a Hunt, as the player using the Spirit Box must be very close, in the dark, and possibly alone.

A microphone icon on the top right of the screen will indicate wether or not the Spirit Box detects your microphone (in multiplayer, this icon will only light up when pressing the push-to-talk keys). You'll know the Spirit Box is working if, after turning it on and talking into it, the "X" icon displays with no voice, or the Ghost icon displays during the Ghost's voice response. If neither of these two things happens despite a working microphone, it is possible the game did not understood your question or you did not ask one of the supported questions.

If your voice recognition is properly working, it is a requirement to ask a supported question, as the ghost will not respond to just talking normally.

It is more difficult to use the Spirit Box on a ghost if it is a Jinn, as they have a habit of turning on lights. However, it is easier to use the Spirit Box on a Mare, as they will turn the lights off.

Possible Ghosts

Mare Spirit Box Ghost Orb Ghost Writing
Phantom Spirit Box D.O.T.S Projector Fingerprints
Poltergeist Spirit Box Fingerprints Ghost Writing
Spirit Spirit Box EMF Level 5 Ghost Writing
Wraith Spirit Box D.O.T.S Projector EMF Level 5
Yokai Spirit Box D.O.T.S Projector Ghost Orb

Types of Questions

There are four types of questions you can ask, though only three will prompt responses:

  • Aggression
  • Location
  • Age
  • Personal (Unused)


Aggression questions always have a murderous response.
Location questions indicate if the ghost is in the same room as you or an adjacent room.
Age questions give you a response based on the predetermined age of the Ghost chosen when the level begins (note that the Ghost Model is randomized and therefore unaffected by this)

Personal questions would presumably be used to gleam information about the Ghost in lieu of using the Ouija Board for this purpose.


Aggression Questions


  • "What do you want?"
  • "Why are you here?"
  • "Do you want to hurt us?"
  • "Are you angry?"
  • "Do you want us here?"
  • "Shall we leave?"
  • "Should we leave?"
  • "Do you want us to leave?"
  • "What should we do?"
  • "Can we help?"
  • "Is anything wrong?"
  • "Are you friendly?"


Responses

  • "Kill"
  • "Death"
  • "Die"
  • "Hate"
  • "Leave"
  • "Hurt"
  • "Attack"
  • "Catch"


Location questions


The response you get from these questions depends on how far you are from the ghost and if they are in your current room or in a room adjacent.

  • "Where are you?"
  • "Are you close?"
  • "Can you show yourself?"
  • "Give us a sign."
  • "Let us know you are here."
  • "Show yourself."
  • "Can you talk?"
  • "Speak to us."
  • "Are you here?"
  • "Are you with us?"
  • "Anybody with us?"
  • "Is anyone here?"
  • "Anybody in the room?"
  • "Anybody here?"
  • "Is there a spirit here?"
  • "Is there a Ghost here?"
  • "What is your location?"


Responses
The ghost will give you two types of responses, depending on if you are within 3-4 meters of the ghost and if it is in the same room as you, or an adjacent room.

In the same room:

  • "Here"
  • "Close"
  • "Behind"

In an adjacent room:

  • "Next"
  • "Away"
  • "Far"


Age questions


Note: The Ghost Model used and the age are both randomized, and are not correlated to each other.

  • "How old are you?"
  • "How young are you?"
  • "What is your age?"
  • "When were you born?"
  • "Are you a child?"
  • "Are you old?"
  • "Are you young?"


Responses

  • "Child"
  • "Kid"
  • "Adult"
  • "Old"


Personal questions (Unused)


  • "Are you a girl?"
  • "Are you a boy?"
  • "Are you male?"
  • "Are you female?"
  • "Who are you?"
  • "What are you?"
  • "Who is this?"
  • "Who are we talking to?"
  • "Who am I talking to?"
  • "Hello?"
  • "What is your name?"
  • "Can you give me your name?"
  • "What is your gender?"
  • "What gender?"
  • "Are you male or female?"
  • "Are you a man?"
  • "Are you a woman?


Responses

  • No responses were found in the game data.


Miscellaneous


Due to the nature of the game's voice recognition, sentences that are partially-recognized may be interpreted as a full question, even if it is one that the game would otherwise not answer, including silly ones. Use of silly questions for the Spirit Box is unreliable; conventional questions have a much higher chance of working.

Aggression

  • "Are you horny?"
  • "Are you hungry?"
  • "What do you want to eat?"
  • "Do you want to build a snowman?"
  • "Do you want a bro job?"
  • "Do you want to watch Spongebob?"



Location


Age

  • "Are you bored?"

Known Bugs

  • If you activate the Spirit Box and drop it, and then proceed to pick it up with another item held out, it will mute the static noise and keep the Spirit Box on.
  • Sometimes a Spirit Box will completely fail, even if you are asking a supported question and have a working microphone. Picking up another Spirit Box may rectify this.



Evidence
D.O.T.S ProjectorEMF Level 5FingerprintsFreezing TemperaturesGhost OrbGhost WritingSpirit Box
Equipment   
(Starter Equipment is in bold italics)
Purchasable Equipment: CandleCrucifixD.O.T.S. ProjectorEMF ReaderFlashlight (regular)Ghost Writing BookGlow StickHead Mounted CameraInfrared Light SensorLighterMotion SensorParabolic MicrophonePhoto CameraSalt ShakerSanity PillsSpirit BoxSmudge SticksSound SensorStrong FlashlightThermometerTripodUV FlashlightVideo Camera
Van Equipment: Objective BoardSanity MonitorSite Activity MonitorSite MapComputerSetup Timer
Onsite Equipment: Bone EvidenceOuija BoardVoodoo Doll
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