Phasmophobia Wiki
Advertisement

Tarot cards are a cursed possession that can trigger various random effects on both the player and nearby ghosts.

Mechanics

Tarot cards have a 1 in 6 chance per contract of being chosen as the cursed possession that will spawn, with one specific spawn location per map.

Tarot cards can be picked up and one card can be drawn at a time. Each Tarot cards deck contains 10 randomly generated cards. There are various possible cards the player can draw from the deck, each having a unique effect on either the player or the ghost. After being used, each card will burn up and vanish in a colored flame that is dependent on its type. The cards must be drawn inside the investigation area for them to work.

There are 10 possible cards that can be drawn. A single card type can appear more than once in the deck, and various card types have different, independent chances to be drawn. The following table lists all cards that can be drawn:

List of tarot cards
Card !TheSun.png !TheMoon.png !TheTower.png !WheelOfFortune.png !TheDevil.png
Burn Color Yellow White Blue Green (sanity gain)
Red (sanity loss)
Pink
Effect Fully restores sanity to 100%. Instantly drops sanity to 0%. Causes an interaction. The player gains 25% sanity if the card burns green, or loses 25% sanity if the card burns red. Triggers a Ghost Event towards the nearest player to the ghost.
Draw Chance[1][2] 5% 5% 20% 20% 10%
List of tarot cards (continued)
Card !HighPreistess.png !HangedMan.png !Death.png !TheHermit.png !TheFool.png
Burn Color Light Yellow N/A Purple Cyan Light Purple
Effect Revives a randomly chosen dead person at their corpse. If no one is currently dead, it will revive the next player who dies. Instantly kills the player. Triggers a cursed hunt. Teleports the ghost back to its ghost room and traps it there for 1 minute. Will appear as another card at first, before turning into The Fool as it burns. No effect is applied when drawing this card.
Draw chance 2% 1% 10% 10% 17%, 100% during hunts


There will only be one deck of tarot cards that will spawn, and once all ten have been used, no more will be given to the player. When the deck is used up, all future hunts will also be extended by 20 seconds, even if no Death card was drawn prior.[note 1]

Tarot cards cannot be drawn outside of the investigation area, though this can presently be bypassed by standing at an Exit Door, quickly entering, drawing a card, and then leaving: the card will still take effect, but the drawer will be outside should the card be Death; if no players are inside, then the hunt from that card will not occur. Note that The Hanged Man card will take effect regardless of where the player is, causing the player to die.

Tips

  • The player should not draw a card during a hunt, since all cards will turn into The Fool.
  • Players should take a photo of the cards before using them, as once all of the cards are used, the deck will disappear and no photo can be taken.

Gallery

History

Early Access (Steam)

0.5.0

Added tarot cards as a cursed possession.
0.5.2.0

The Tower now affects D.O.T.S projectors, ghost writing books, and doors.

The High Priestess now revives the next player to die if no player is currently dead.

Notes

  1. This is very likely a bug.

References

Advertisement